AGI: The Valley — 500,000 $AGI a Day at Genesis on Aug 3
The browser MMORPG where NPC kills drop coins backed 1:1 by $AGI — and the full year-one emission schedule

AGI: The Valley starts its published emission schedule on August 3 at 00:00 EET. That is genesis: the first day of a year-one track that opens at 500,000 $AGI per day — 20 times the long-term rate — and only steps down from there. This post covers what the Valley is, how in-game coins become tokens in your wallet, and every number in the schedule.
A real MMORPG in the browser
The Valley is a 2D tile-based MMORPG in the RuneScape Classic mold, live now at /game/valley as part of Alien Goats Invasion. There is nothing to install. You walk a shared map alongside other players, fight NPCs with a melee system built around a commitment mechanic, and train skills: woodcutting, firemaking, fishing, cooking, hitpoints. There are shops, player-to-player trading, and public chat. Banking carries real stakes — coins in your backpack scatter on the ground when you die, while coins in your bank vault survive. The Mission Street Arcade even runs the original merge game as an in-world cabinet.
Any connected Solana wallet can play. Alien Goat holders unlock goat-signature gear with stat bonuses, and their rarest goat becomes their map sprite — but the Valley itself is open.
Coins that leave the game
Valley Coins are backed 1:1 by $AGI held in an on-chain vault. Silicon Valley Bank booths inside the game handle both directions: deposit $AGI to top up your coin balance, or cash coins out to your wallet. Coins dropped by NPCs and paid by shop buy-backs are real emission from that vault — loot 79 coins off a boss and that is 79 $AGI of backing in your balance, withdrawable at a booth once you cross the 250-coin cash-out minimum.



